O truque inteligente de 33 Immortals Gameplay que ninguém é Discutindo
O truque inteligente de 33 Immortals Gameplay que ninguém é Discutindo
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Il faut dire de que le titre a sur le papier por nombreux arguments particulièrement sfoiduisants, comme un univers s’inspirant grandement por la Divine Utilizandofoidie, et un concept… diablement original. Bienvenue donc dans un Enfer do Dante vraiment pas comme les autres.
C’est justement au niveau des armes de que 33 Immortals vient densifier son gameplay centré avant tout sur la coopération. Au nombre pour l’instant do 4, nous avons donc au choix :
S’agissant do l’Inferno, le boss final qui nous attend n’est autre que Lucifer en personne. Et cet Ange déchu risque clairement por jeter un froid lorsque vous le rencontrerez. Il arbore en effet une forme gargantuesque et fonctionne exactement comme un boss do raid dans un MMO plus conventionnel : une barre de vie interminable, des attaques do zone proprement dévastatrices si on ne parvient pas à les esquiver, invocation por hordes por monstres pour nous ralentir, et des phases où il faudra être particulièrement efficace, au risque d’être éradiqué especialmentes en un clin d’œil.
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While players have more than one wheel of emoticons, they’re still not enough to communicate effectively. Screenshot via Dot Esports
A faceless, damned soul, a rebel who has rejected destiny to fight against God and demand a different fate. That’s who you are in 33 Immortals. Well, you and countless others who are also joining in for a fight against everything in Hell, Purgatory, and Heaven.
In particular, to me Lucifer’s and Adam and Eve’s boss themes perfectly capture the overwhelming presence of these divine adversaries making you feel like just a poor, damned soul in looking to defy the impossible.
The focus on cooperative play is seen everywhere. Finding a 33 Immortals Gameplay healing point and using it costs resources, but it also heals nearby allies for a smaller amount. This means it’s more economical to get together and heal as a group than simply wasting money for a solo boost.
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Nearby, Charon manages cosmetics, all currently unlockable for free using cosmetic tokens found in runs. To the north, Beatrice grants you Feats, which unlock new gameplay features, while the eight Weapon Altars around her will let you pick which one you want to defy divine judgement with.
The studio is already teasing a third gate for runs that will take place in a heavenly land, but this is slated to arrive later in 2025.
casts players as condemned souls rebelling against divine judgment. Unlike traditional roguelikes that focus on solitary progression, this game drops you into a chaotic, ever-changing battlefield where teamwork isn’t just encouraged—it’s necessary for survival.
is masterfully crafted, making every hit and enemy attack feel weighty and impactful. Each sound is drawn out to perfection, whether it’s the satisfying clash of weapons or the eerie whispers of the damned in the background. The soundtrack complements this beautifully—calm and atmospheric during exploration, yet swelling into epic intensity when battles heat up.
There are also the co-op abilities attached to every class, which is one of my favorite feature implementation in the game. Holding down this button makes your character slam down a massive rune on the ground, making specific areas where more players must stand and activate them together. This can be extremely perilous when so many enemies are on screen.